Start on a repeatable object
An August 10 gameplay capture shows the opening loop on a tree: attack a visible object, collect bananas, and level through ordinary destruction. Use one small target until you can compare attempts instead of roaming between unrelated objects.
Spend bananas with a purpose
The official Roblox description connects collected bananas with getting bigger and stronger and says stats can be upgraded. Buy against a visible goal—faster damage, a shorter break, or stronger banana gain—then repeat the same target before calling it better.
Treat rebirth as a planned reset
Gameplay captured on July 29 and August 10 shows rebirth in the live loop; the July 29 run visibly returns the monkey to a smaller state. Check the current requirement and reward in your server, record a pre-reset target, and rebirth only when you know which easy object will restart the loop.
Move to larger pieces after growth
A later target should prove that your new strength changes the route. Gameplay shows individual tree and building pieces taking destruction, but it does not prove a permanent universal health table, so use the visible response rather than a copied threshold.
Claim the trainer, then remeasure
The official description advertises a free daily trainer. Gameplay also shows a training area near the lobby. Claim only what the live prompt offers, then rerun your baseline because the reward amount and current effect can change.